Friday, June 28, 2013

Clownvanity vs . . . Clownvanity!

Pulled this awesome cosmetic prize out of the vault today. :)

Imagine my surprise when the very same day, my Ace Chemical's Daily quest was this one. :)

So, to catch up, I'm sitting at CR86 now with a whole set of green gear. I've been steering away from the four player missions, but I've been debating giving them a spin. I'm really in no hurry to increase my CR at this point.

The single player Tier 5 missions are a bit of a bear to deal with, mainly because it takes you completely out of your comfort zone and gives you a whole new look, a whole new set of powers, and the bosses are heavy on the hitpoints. Of course, timing your blocks, rolling around, and using soder colas and heal barrels at the right time works wonders for helping make this a little easier.

On the Huntress mission you face off against three bosses and have a bit of rudimentary sneaking around to do. I failed against Cassamento the first time around, so I've been opting to let him live and cross my fingers while hoping Hush or Killer Croc show up as the alternate boss. If the alternate boss is Bane or Scarecrow, well . . . good luck. Definitely knowing how to use dual pistol combos is a blessing in this instance.

On the Bizarro mission you again face three bosses and just smash the heck out of stuff. As always, the rule is that you take out the easy adds before you move on to the boss. I really don't have too much trouble with this instance except for the final robot. Oh my . . . he's frustrating. I've never been able to just straight up fight him without running away for a bit to heal up and come back for more. Even more frustrating I've had the boss reset on me while I was hiding. You just can't let him get too far away from you and drop agro for a long time.

Annnnnnd . . . that's what I've been doing on DCUO for the most part! Our Sunday night group keeps plugging away but the universe keeps trying to stop us in our tracks with afk's, vacations, and real life. NO FAIR UNIVERSE!

OH! And one final thing . . . Fisherman Gear!

Happy Dueling

Friday, June 21, 2013

Whodoo that Voodoo that you do so well?

It's kind of funny, but I always hit this present in the vault as my last present.

Why? Well it's the one that awards the Marks of Triumph, and for some reason I have it in my head that this box will be more likely to award me a case of Marks of Triumph instead of just a single Mark of Triumph if I save it for last . . .

I KNOW RIGHT?! I can't believe I made up this little voodoo in my mind, but obviously people do it all the time. For instance, in Wizard101, my wife and her friends sometimes think that the order you enter the hatchery will have some kind of magical effect that will influence which pet you get as a result. It's crazy talk, but I've learned to not try to argue with their voodoo ways. :)

So here's a question, what kind of video game voodoo do you believe in? What's your virtual equivalent of a football player never washing his lucky jockstrap? Give me your craziness! I'd love to hear it.

Happy dueling!

Tuesday, June 18, 2013

Whazzat? CR 84? YES!!!

I have to brag a bit . . . not because I'm the first or last to make CR84, but because now I am one of the happy-to-have-made-it-to-CR 84 crowd! Check it out!

That ring I'm mouse'd over on that screenshot is what did it today. It's a rare beauty that fell into my lap courtesy of the daily Vault mission. With a CR 78 rating and a nice red slot in it, which I graciously put a Precision and Might 3 mod in for an additional 17 levels (!!!) of effectiveness, that little pastel orange lucky-drop pushed me right over the edge of CR 84! I was shocked when I saw that. I was so happy I felt the need to taunt my good friend Spode (who's sitting at CR 82) with an email message.

Getting CR 84 is one thing, but taunting your good friend with it is another. hehe. I fully expect retaliation of some sort later today.

Looks like I need to try out the Tier 4 alerts!

More on that later. :)

Happy Dueling!

Thursday, June 6, 2013

Shot through the heart . . . and DCUO is to blame

I loaded up Marvel Heroes a couple days ago when it launched, and played through the first level. It was reasonably fun and very much everything everyone has said about the game . . . Diablo meets superheroes. If that's your thing, you'll dig this game.

My wife showed some initial interest, even overlooking the isometric view, and that made me kind of excited! Unfortunately when she found out you really couldn't fly around and make your own personalized character, she was instantly lost. I believe the direct quote was, "This is just another one of those dumb games your group can play for free on Sunday nights."

. . . and she left the room.

. . . and she was back to DCUO . . . as was I! I can't get enough of DCUO lately! Earlier this morning I crafted my first rank four mod. Check it out.

Oh man that 12 Exobytes component is a lot of flying around and collecting little glowing bits around the world.

It did manage to bring my total CR up to 81 this morning. I'm getting ever closer to the magical CR 84. I think it's eventually all going to come down to these augments to push me over the edge. What happens at the magical CR 84? I open up the next tier of missions in the On Duty menu of course! Yay!

Lately it seems like all the action in the game is taking place in the CR 94+ area of the game. I keep seeing shouts of higher geared players looking for "nexus" groups. I'd look up what that means, but for now I'm just happy grinding away on my Steelworks missions.

Shot through the heart, and DCUO's to blame . . .

I also spent some time last night completing a bunch of Tier 3 two-player missions with my good buddy Tony.

Tony and I have been gaming together for years. To think we met in Everquest well over 10 years ago . . . whoa *time warp jazz hands*. Anyway, he rose about 4 CR last night and we raked in about 350 Marks. Good times!

Happy Dueling